August 12 05 Session
Saturday, August 13th, 2005
The party returned to the site of their second adventure - Ebonring Keep. They rescued Liam from shadow-modified trolls. Liam blames the Ebonring for the corruption of the keep. This actually went quite well. I wanted to portray Liam as a little unbalanced - he’s convinced that the Ebonring is the root of all evil (so to speak). The PCs are skeptical that the Ebonring is really to blame for the current problems, so I must have done a good job playing him as a touch paranoid. (”A paranoid is a man who knows a little of what’s going on.” — William Burroughs)
After they’ve waltzed through encounters that should have been deadly, they nearly got killed by an encounter that should have been super easy. The encounter was just supposed to set a little atmosphere. The magic user was scouting invisibly and was detected by dread wraiths. Two of them jumped her and drained her constitution down to 0. The only thing that saved her was was a rune of cheating death left over from the last time they were at Ebonring Keep. The warmain ran out, grabbed her and ran. He was chased down so the PCs had to fight the wraiths and beat them after a tough fight.
Once again CR was not a good indicator of actual difficulty. I need to put more work into figuring out how tough a particular encounter will be and rely less on straight CR. In this case, having the magic user wiped out in the first round was what made the encounter such a killer. It sure would be nice if the archer happened to find a better bow and maybe some magic ammunition…