November 12, 2005 Session Summary

The party continued to explore the Chamber of Antiquities. They’re trying to puzzle out where the workshops are for each of those who built the place.

I don’t have my notes with me, so here’s a scattered summary.

The PCs found a chamber that would alter characteristics. The greenbond got lucky and had her mental attributes enhanced. The unfettered had her physical attribues penalized. The warmain wasn’t interested in playing Russian roulette.

They fought a skullreaver hordling in what was a surprisingly tough fight due to its spell resistance, damage reduction, and high hitpoints. Unfortunately for it, the warmain blocked the exit so it couldn’t just run.

The greenbond nearly got killed when she touched a ring guarded by five statues. The statues turned to flesh and attacked her. Again, the warmain’s massive armor meant that he just stood there and took the former statues’ blows while beating the crap out of them.

That’s where we ended the session.

The warmain seems to constantly be far ahead of the others in combat. The first levels it was a massive strength-stealing sword. (I eventually took it away because it was taking 5 minutes of math to recalculate his abilities every time he hit something.) Now he has twice the greenbond’s armor class. It’s hard to get something that stands a chance against him that won’t instantly kill the rest of the party. Ah well, they’re at higher levels now so there’s more justification for mighty magic to be used against them.

One Response to “November 12, 2005 Session Summary”

  1. Jaimie Says:

    I can hold my own when the spell resistance isn’t too high and I’m well out of reach:^p

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