WLD on OpenRPG Jan 4, 2006

Last night’s game was a lot of fun. Hopefully this is a sign for the new year.

Present this week were:
* Riamara - loresong faen greenbond
* Cinner - dwarven rogue
* Rosco - deep halfling barbarian
* Miru - human fighter
* Valik - dwarven wizard
* Kevgretor - dwarven cleric

Last week the party rested up in the area between regions A and E. Cinner snuck into the first room, followed by a not-so-stealthy Rosco, who was promptly attacked by shadows. Rosco managed to get a shot in but his weapons passed through the shadows without affecting them. Riamara’s icebolt also failed to make contact with the shadows. One of the shadows managed to touch Rosco and drained strength from him. Valik blasted one with a magic missile. Cinner tumbled somewhat clumsily towards the back ranks as Kevgretor failed to turn the creatures. Miru decided to try using the repeating crossbow they had found in the armory.

Rosco withdrew toward the party while Riamara’s crossbow bolt failed to hit a shadow. Valik enchanted Rosco’s club and this time one of the shadows hit Miru. Cinner continued to move towards the back of the party and Kevgretor followed him. Miru used to repeating crossbow to return the favor to the shadow that hit her.

Rosco flailed wildly at the shadow and missed it. Riamara’s icebolt hit the ceiling instead of the shadow. Valik enlarged Rosco while the two shadows missed him and Miru completely. Cinner cast mage armor and prepared his wand of healing while Kevgretor blessed the party. Miru stabbed futilely at the shadow using the magical tusk Rosco had picked up earlier.

The shadow’s incorporeal nature caused Rosco to miss it completely but Riamara nearly destroyed the shadow in front of Miru with a blast of positive energy. The magic users were in fine form as Valik followed up with a blast from his wand of magic missile. A shadow once again pulled strength from Miru, causing her to miss her return swing.

Again, Rosco’s greatclub passed through the shadows without hitting anything. Riamara destroyed one of the shadows with more positive energy. Valik blasted another with a magic missile. The shadows swung ineffectually at Rosco and Miru. Cinner took a turn with the repeating crossbow, but didn’t have any luck. Neither did Miru.

Rosco finally hit a solid blow that rocked the shadow back. Another shadow faded away shrieking as Riamara’s positive energy rends its fabric. The missiles that fired from Valik’s wand blasted the last shadow, leaving it futilely swiping at Rosco for sustenance. Cinner managed to hit it with a bolt from the repeating crossbow, but Miru’s tusk passed through the shadow without making contact.

Once again Rosco’s greatclub battered the air. The shadow struggles to fight off the torrent of positive energy from Riamara, but was returned to the darkness that spawned it!

They barred themselves into a room to recover from the fight and spent a fairly peaceful night. The next morning screams suddenly came from the very air, but didn’t seem to have any other effect. Cinner found a secret door at the end of a small hallway and the party went through it. Cinner found another secret door, leading to a small room with a raised pedestal on which a six-foot metal staff rested. The staff was covered in runes and a brightly glowing orb illuminated it from above. Cinner found some glyph traps which seemed to be targeted at evil creatures. After some debate, Miru just picked up the staff, and nothing happened. After studying the staff, Riamara concluded that it is overwhelmingly powerful and appears to be a warding staff against evil.

They proceeded down the hallway towards a buzzing sound. Cinner opened the door from which the buzzing came and was greeted by a swarm of hellwasps. Rosco quickly leaped forward and slammed the door shut again before the hellwasp swarm could escape. Cinner wanted to try and smoke it out, but the rest of the party showed no interest in such a conflict.

They found a trapped and heavily locked door. As Cinner fiddled with the lock, he triggered the trap a couple of times, but finally got through. The room turned out to be a barracks with neatly made beds and a pressure plate on the wall. When Cinner pushed the plate, a booming voice said “READY” in Celestial. When he pushed it again, the voice boomed “COMPLETE.” This seemed like a safe place to rest, so the party turned in for the night.

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Tonight’s game was a lot of fun. Unfortunately, version 1.6.3 of OpenRPG still has fog issues. Guess I’ll keep using fog minis. I did figure out a way to speed up the use of fog minis, so that’s something. I loved the reaction to the hellwasp swarm – I managed to pull the fog minis out of the way to reveal it just as the PCs opened the door and gave them quite a shock. The fight with the shadows was tough, but it gave the magic users a chance to shine.

Now the PCs need to figure out why the voice booms “READY” and “COMPLETE”, what the staff is for, and how they’re going to get out of here.

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