AE Campaign 2 Feb 5, 2006
(possible spoilers for DCC: Aerie of the Crow God)
Their former patroness Kelys called them and told them that a friend of hers needed help. Lady Pendour has had her daughters’ lives threatened if she doesn’t get the key to her husband’s safe. Her husband disappeared some time back while on a mission to get rid of harpies that were plaguing the settlement of Peldrenford. Shortly after his disappearance, Peldrenford was destroyed. In return for their help, Lady Pendour offered to call in favors with Vi-Taran and Meragoth’s ceremonium to give the PCs free access to a couple of beneficial ceremonies, some now and some upon their return.
Using their contacts with the merchant’s guild, they easily found passage down to Peldrenford. They were attacked by akthars who didn’t prove to be much of a challenge. From there they rowed upstream to Gurnard’s Head. They were attacked on the stairs by a pair of harpies, but Justin’s stunning magic proved to be their undoing – a sorcerous blast coupled with the electrical template sent the bird-men falling to their doom. The party spotted arrow slots and crawled below them.
Upon reaching the top of the stairs, the PCs found a sword stuck in the flagstones by the tower. Kayla picked it up and got a vision of a man being defeated by the birdmen and the sword falling from the top of the tower. They proceeded to break into the tower. After bypassing the trap on a nightstand drawer, they found a note describing the concerns of a former inhabitant as well as a scroll of teleport.
************
It was a fun enough session, but short. On top of that, the kids kept interrupting. I’m hoping that the next time we get together to game we can go longer and with less chaos.