Scholarly WoW

I don’t know if anyone else is interested in this kind of thing, but I was recently reminded of Nick Yee’s papers about World of Warcraft. I was reminded of his work via this post on Terra Nova, which also looks at MMORPGs from a more scholarly perspective.

I especially enjoyed Yee’s paper on guilds - Tree House to Barracks. It’s interesting to see how he divides guilds - small (1 to 10 members), medium (11 to 35 members), large (36 to 150 members), and huge (more than 150 members). According to his divisions, LotD is definitely large, edging up to huge.

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