Increasing WoW Performance II: Latency
Wednesday, January 2nd, 2008
Yet Another Warlock Nerf: Increasing WoW Performance II: Latency might be worth trying.
Wednesday, January 2nd, 2008
Yet Another Warlock Nerf: Increasing WoW Performance II: Latency might be worth trying.
Wednesday, January 2nd, 2008
My warrior, Tristam, is falling behind the group I play with. I missed an instance due to tanking it on my paladin instead, I had bad luck with a couple of drop quests and I’ve fallen behind by half a level or so. I figured I’d go do a couple of battlegrounds for the daily quests, maybe pick up a low end quest or two and catch up quickly. Boy was I ever wrong!
Quests that were trivial on my hunter and easy on my protection specced paladin at level or above are deadly to my warrior when they’re a level or three below him. Battlegrounds are an exercise in frustration - run in, try to hit someone, die, rinse lather repeat. I reached exalted with Stormpike on my holy priest so I thought maybe AV would be more fun than the other battlegrounds on a prot warrior. No such luck. I need to lrn2pvp on a prot warrior or I’m going to be very frustrated, especially as I want to get the Gladiator’s Shield.
My warrior is terrific in instances - I rarely lose a mob and when I do it’s usually the secondary or tertiary target that’s been dotted a little too hard by the warlock so that it dies while running to him. As I’ve mentioned before, my warrior is much more flexible than my paladin in dealing with single targets - i.e. bosses. It’s just that outside of an instance my warrior is even more useless than a holy priest pre 2.3, which is frustrating.
If you need to have a warrior tank for endgame, seriously consider leveling Arms or Arms/Protection spec then switching over at 70.
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