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	<title>Comments on: Why So Many Alts?</title>
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	<description>Notes on things that interest me</description>
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		<title>By: Joel&#8217;s Scattered Thoughts &#187; Blog Archive &#187; Why Endgame is Fun</title>
		<link>http://jjtone.com/wp/archives/2008/08/25/why-so-many-alts/comment-page-1/#comment-28526</link>
		<dc:creator>Joel&#8217;s Scattered Thoughts &#187; Blog Archive &#187; Why Endgame is Fun</dc:creator>
		<pubDate>Thu, 28 Aug 2008 22:22:42 +0000</pubDate>
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		<description>[...] my post on alts, I wrote that endgame is the end of fun.&#160; This isn&#8217;t quite true.&#160; As I level [...]</description>
		<content:encoded><![CDATA[<p>[...] my post on alts, I wrote that endgame is the end of fun.&#160; This isn&#8217;t quite true.&#160; As I level [...]</p>
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		<title>By: Joel&#8217;s Scattered Thoughts &#187; Blog Archive &#187; Incentive and Social Networks</title>
		<link>http://jjtone.com/wp/archives/2008/08/25/why-so-many-alts/comment-page-1/#comment-28522</link>
		<dc:creator>Joel&#8217;s Scattered Thoughts &#187; Blog Archive &#187; Incentive and Social Networks</dc:creator>
		<pubDate>Thu, 28 Aug 2008 00:43:10 +0000</pubDate>
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		<description>[...] people reach a certain level of gearing they stop playing or greatly cut back on their play time or roll another alt.&#160; Still others form social networks that are specifically aimed at beating the final boss or [...]</description>
		<content:encoded><![CDATA[<p>[...] people reach a certain level of gearing they stop playing or greatly cut back on their play time or roll another alt.&#160; Still others form social networks that are specifically aimed at beating the final boss or [...]</p>
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