Here are the Pawn scales I’m using for my toons in Wrath of the Lich King. As always, Pawn is for quick comparisons, not for squeezing every last point out of your gear. Read Skeleton Jack’s post on Pawn for some of the things to watch out for. I have tweaked some of these scales and I have no strong theorycrafting proof behind their effectiveness.
A few more points to note:
1. Each rating is relative only to itself.
Some pawn users assume that if they have two strings, that the rating that has the higher value is what the gear is better for. This is NOT the case. You should only use a rating to compare two items together, rather than using ratings to determine what an item is better for. (Note: This rule can be counterfeit, but that requires balancing points)
2. A rating that gives you numbers in the 100’s is no better or worse than one that gives you points in the 10,000’s
Remember, this is a relative comparison tool. So 900 – 1000 may be better than 90,000 to 95,000.
3. Pawn doesn’t account for everything
Raid buffs, gear changing, and Talents factor in here as well. These are static values to help determine relative value, but raid buffs, talent changes, and changes from blizzard will affect the relative value of these statistics, so these strings will more than likely be dynamic.
Warrior
Protection
Balanced
(Pawn: v1: “Balanced”: CritRating=0.89, Agility=8.47, ExpertiseRating=9.22, DefenseRating=11.13, BlockValue=4.86, ArmorPenetration=1, Dps=3.56, Strength=3.84, ParryRating=8.24, BlockRating=8.42, DodgeRating=9.61, HitRating=1.98, Stamina=14.29, Armor=1, HasteRating=0.62, Ap=0.43 )
Survival
( Pawn: v1: “Survival”: BlockRating=8.49, Strength=2.91, ParryRating=8.56, Agility=8.02, ExpertiseRating=7.22, DefenseRating=11.61, Stamina=14.25, Armor=1, DodgeRating=10.09, BlockValue=4.98 )
Threat
( Pawn: v1: “Threat”: ArmorPenetration=4.54, CritRating=4.03, Dps=16.15, Strength=4.66, ParryRating=0.41, Agility=3.26, HitRating=9.56, HasteRating=3.02, ExpertiseRating=9.56, Ap=2 )
Based roughly on Elitist Jerks Tanking Spreadsheet. Needs to be edited for sockets.
( Pawn: v1: “Heavy”: RedSocket=16, CritRating=0.8, Strength=1, MetaSocket=8, ExpertiseRating=0.7, BlueSocket=16, YellowSocket=16, ColorlessSocket=16, HitRating=0.7, BlockValue=0.9 )
Based roughly on Matthew Rossi’s post,The Care and Feeding of Warriors: Heavy. This is for leveling as a Prot Warrior. Vene has a good post for Raid DPS as a Prot Warrior.
Fury
See this post for Fury Warriors.
Paladin
Mostly from this thread on Elitist Jerks.
Protection
Mitigation
( Pawn: v1: “ProtMit”: DodgeRating=18, BlockRating=1, Ap=1.2, CritRating=0.6, Strength=9.5, ParryRating=14.5, ExpertiseRating=1.5, Agility=14.5, HitRating=1.1, Stamina=19.1, Armor=1.2, SpellPower=0.8, DefenseRating=16.5, BlockValue=16.5 )
Threat
( Pawn: v1: “ProtThr”: Intellect=0.2, DodgeRating=15.1, BlockRating=0.9, Ap=4.7, CritRating=2.4, Strength=18.8, ParryRating=12.8, ExpertiseRating=6.1, Agility=12.2, HitRating=4.2, Stamina=16.8, Armor=1.1, SpellPower=3.1, DefenseRating=13.9, BlockValue=17.4 )
Holy
( Pawn: v1: “Holy”: Intellect=2.25, RedSocket=24, CritRating=1.1, MetaSocket=75, HasteRating=1, BlueSocket=14, Stamina=0.1, SpellPower=1.2, Mp5=2.5, YellowSocket=30 )
Shaman
Enhancement
Based on a run of EnhSim, DPS simulator
( Pawn: v1: “AEP Calc”: Intellect=1.14, CritRating=0.64, Agility=1.39, ExpertiseRating=0.67, OffHandDps=4.33, YellowSocket=32, ArmorPenetration=0.52, RedSocket=32, Strength=1, MetaSocket=16, HitRating=0.68, BlueSocket=32, MainHandDps=8.82, HasteRating=0.81, ColorlessSocket=32, Ap=1 )
Restoration
Based on this post.
( Pawn: v1: “Resto (EJ)”: Intellect=7, RedSocket=105, HasteRating=3, BlueSocket=86, YellowSocket=112, SpellPower=5, Mp5=10, CritRating=3 )
EDIT: There is something broken about these scales for weapons. Do not use them to decide which weapon to use.
Hunter
Beastmaster
( Pawn: v1: “Beast Mastery”: Intellect=7, RedSocket=128, CritRating=5, MetaSocket=168, HitRating=10, Agility=7, HasteRating=2, BlueSocket=128, YellowSocket=128, ArmorPenetration=6, Mp5=8, Ap=4 )
From this thread
Druid
Cat
( Pawn: v1: “Cat (Toskk)”: ArmorPenetration=1.0161, RedSocket=37.312, Strength=2.332, CritRating=0.83, ColorlessSocket=37.312, MetaSocket=103.21, FeralAp=1, Agility=1.6992, ExpertiseRating=1.0362, BlueSocket=18.66, YellowSocket=26.92, HitRating=1.0334, HasteRating=0.7236, Ap=1 )
From Flyv
Bear
( Pawn: v1: “Bear (Toskk)”: RedSocket=113.7, YellowSocket=101.3, ColorlessSocket=172.4, MetaSocket=329, Stamina=7.185, Agility=3.429, Health=0.411, BlueSocket=172.4, Armor=1.066, DefenseRating=1.885, DodgeRating=2.685, ExpertiseRating=1.306 )
From Flyv
Resto
( Pawn: v1: “Resto”: Intellect=5.79, HasteRating=2.87, CritRating=2.05, SpellPower=9.4, Spirit=5.13, Mp5=10 )
From this Elitist Jerks Post
Death Knight
Unholy
( Pawn: v1: “Unholy”: ArmorPenetration=0.544, RedSocket=39.7552, CritRating=1.12, Strength=2.4847, ColorlessSocket=39.7552, HasteRating=0.621, Agility=0.7336, HitRating=2.474, BlueSocket=17.3929, YellowSocket=25.2329, TwoHandDps=7.567, ExpertiseRating=1.391, Ap=1 )
Other
Other specs, Warlocks, Priests, Mages, and Rogues are out of luck here. I suggest Elitist Jerks as a starting point. Good luck in your search!
NOTE: No warranties, either express or implied, are hereby given. All software is supplied as is, without guarantee. The user assumes all responsibility for damages resulting from the use of these features, including, but not limited to, frustration, disgust, system abends, disk head-crashes, general malfeasance, floods, fires, shark attack, nerve gas, locust infestation, cyclones, hurricanes, tsunamis, local electromagnetic disruptions, hydraulic brake system failure, invasion, hashing collisions, normal wear and tear of friction surfaces, comic radiation, inadvertent destruction of sensitive electronic components, windstorms, the Riders of Nazgul, infuriated chickens, malfunctioning mechanical or electrical sexual devices, premature activation of the distant early warning system, peasant uprisings, halitosis, artillery bombardment, explosions, cave-ins, and/or frogs falling from the sky.
#1 by Michael Johnson on 5/17/2009 - 11:03 am
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Useful, especally in the sense that one can use it as a on-the-fly way to decide. I use it almost entirely for leveling up in the higher levels, where stats weights don’t change much and admittedly a little in the entry raids. Anyway, the only problem with above post is that for the scales to be worth using–they must be kept up to date.
You mention that they do not take into accounts talents and raid buffs, but a good pawn sheet does. That is much of the reason why your sheets need to be updated from time to time, just because things change. Of course, the most useful in AEP values you can ever find, used to be the Enhancement simulator, though I don’t think it has been updated in a long time. It would take all your stats and figure out for what you had right THEN what values were worth.
There are a few that do that, and a few that are updated. I recently happened across a spreadsheet that is said to do that for Hunters, though I haven’t had need of it as my hunter has been collecting rested for the last few months.
http://elitistjerks.com/f74/t30710-wotlk_dps_spreadsheet/
#2 by Joel on 5/17/2009 - 4:10 pm
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Thanks for the update Michael. You’re right that a good Pawn scale does take talents into account. I should have said that if your talents differ from those of the build the Pawn scale was made for you will have to take that into account and adjust the scale accordingly.