Monthly Archives: August 2013

The Shadow Clock

After dispatching the Skinsaw cultists, the party continued to explore the sawmill. Theo was delighted to find many bags of coins, especially since Jusy destroyed the skinsaw masks by feeding them through the lumber mill’s saws. Whyd chatted with messenger … Continue reading

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Iconic Love

This is old, but I hadn’t read it until now: Iconic Love – Paizo / Paizo Blog. The amount of thought, effort, and artistry it took to do 14 linking sonnets and then have the last one made up of … Continue reading

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Welcome to Magnimar

After re-suppplying in Sandpoint, the players headed down to the big city of Magnimar. Rather than heading directly into the high class area of the city, Brecca decided they should go clean up. Rather than look around they checked into … Continue reading

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Finishing Foxglove Manor

After a good night’s rest, the party made their way back into Foxglove Manor. They carefully avoided triggering the haunts on their way down. Jusy walked through a nasty patch of yellow fungus that left him feeling unhealthier. They fought … Continue reading

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From the cornfield to the mansion

As the party made their way back to town from the assylum, they saw a figure stumbling and falling on the road in front of them. They approached cautiously and found a local farmer, Maester, wounded and babbling about walking … Continue reading

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